Leigh Cotnoir received her MFA from San Diego State University. Leigh teaches web design and multimedia MiraCosta College in Oceanside, CA. She was awarded “Most Influential Faculty Member” in the Interdisciplinary Studies Major at SDSU in 2012, and “Outstanding Faculty Member” for the School of Art + Design in 2008 at SDSU. She’s passionate about web design, art, and getting stuff done the right way.
Tutorials for Learning Basic Animate CC Skills + Collaborative Project Techniques
This set of tutorials is geared toward helping students complete the second project for MAT-120, but it can still be used by others to learn specific skills using Animate CC (formerly calledFlash Professional). Below is an outline of what you will find in the tutorials. Some students might be able to skip some lessons based on their current knowledge of certain tools and concepts.
While there are simple single-click installation options on most servers nowadays for installing WordPress, these obfuscate important details of the installation process that you should understand.Using single-click installations without knowing how the application really works is dangerous if you become dependent upon a site and later cannot properly maintain, backup, restore, and repair it when it breaks.
It is incumbent upon you as a designer-developer and webmaster to truly understand all the ins-and-outs of how WordPress works, troubleshooting WP, managing the files and database, and ensuring that you always have full backups at all times and know how to restore them.
That being said, below are tutorials laid out in distinct phases that will help you understand all of the important steps in installing and backing up a WordPress site….
The playlist of video tutorials on this page will walk you through the steps necessary for understanding the basic organization of WordPress’ content entry options, plugins, themes, and settings. Furthermore, it addresses content strategy, navigation strategy, how to begin understanding what should be a post vs. a page, how to create and publish the content, and how to decide on a theme that’s right for your needs.
Below are two sections:
where you can either access individual video links from the playlist, seeing the specific topics covered in each
The video demo below will show you how you can use the “Blend-If” layer blending mode option to chromakey out ranges of color from a video file in the video timeline. This is the closest Photoshop currently comes to having a “green screen” effect (as of 2016) on moving videos.
This page is a compilation of commonly used CSS properties and is intended to make it easier for students to search for the type of property they might need to use based on the general categories above. To learn more about each property on this page and its syntax and acceptable values, click the property name. It will take you to the exact w3schools.com page for detailed information on each property.
Three dimensional (3D) space is what we experience on a daily basis in real life. Unlike two-dimensional (2D) photographs and drawings on a flat picture plane, three dimensional space occupies a third dimension of depth. Both 2D and 3D space utilize the x-axis (horizontal plane) and the y-axis (vertical plane), but only 3D space utilizes the x-axis (depth plane).
When using perfect geometry, these three planes can be viewed in separate, flat 2D views referred to as “orthographic” or “orthogonal” views. For instance, a 3D object can have a top, bottom, left, right, front, and back view that give us an idea how something will look from specific angles. It is common for 3D software to provide both interactive (3D and orthographic 2D) views of the objects in the 3D space so that the designer can better visualize what s/he is working with.
Basic Photoshop 3D Tools
First, when you use 3D tools in Photoshop, it is extremely beneficial to switch to the 3D Workspace. To do so, go to Window > Workspace >3D. This will give you access to all of the panels that you will frequently need while modifying your objects.
The Layers panel will still be available, and other options in some panels will change depending on which layer you have selected. Once you have changed a layer’s contents into a 3D mesh or extrusion, you will see a little cube shape appear in the layer’s thumbnail.
The 3D Panel is crucial in working with 3D objects in Photoshop. In this screenshot example, a 3D extrusion called “logo” is selected so that it can be manipulated. Notice that the “logo” is made up of materials, or meshes, in the drop-down menu below. These extrusion edges create the faces of the 3D object.
The Properties Panel will make different properties available relative to the object that is currently selected in the 3D Panel. Depending on the object selected, you might see completely different property options appear in the Properties Panel. The example below is displaying properties based on the “logo” extrusion’s selection in the 3D Panel illustrated above.
Moving 3D Objects in Photoshop
To move 3D objects in Photoshop, you need to first select the traditional Move Tool in the normal Tools Panel.
Once you have made that tool selection, you will see the tool options in the Options Panel change. If you have also selected a 3D object in the 3D Panel or in the Layers Panel, then the Move Tool’s options will also give you 3D Options. These 3D options are as follows: Rotate, Roll, Drag, Slide, and Scale. View the screenshot below to see what these tool icons look like.
To better understand how audio files work, let’s look at some basics about how sound works in general.
Starting with a vibration
Every sound is created through vibrations called sound waves. We typically hear them though air conductivity (waves traveling through air and through our ear canals), but we can also hear them through solid materials and through bone conductivity (solid vibrations against skull to ear bones). If fact, sound often travels more efficiently through solids than through air. For example, have you ever noticed that sounds are much louder (albeit less distinct) under water? If you ever wondered why people put their ears against a door to ‘hear through it,’ this is why. Also, if you think about how loud brushing your teeth sounds when you are doing it vs. someone else doing it, it is because the the bones in your head conduct the sound better than the air waves.
Examining the Waveform
Sound waves can be analyzed through a visual representation called a waveform. Any time you edit sound or look at it on a timeline when editing in a digital application, you will likely be provided with a waveform that gives you visual information about what is happening in the sound file.
To understand what is happening in a waveform, let’s look at wavelength, frequency, and amplitude.
the distance between one crest to the next crest in a sound wave.
Frequency is measure of complete wavelength cycles in a second (cycles per second, or ‘cps’). The name of this unit of measure is more commonly called hertz (Hz), named after the scientist who discovered frequency. You look at frequency horizontally across a waveform.
The perceived ‘pitch’ of a sound is how animals interpret frequency between the physical apparatus of ears to the interpretive brain. They are not the same thing, as is often assumed.
Amplitude is the measure of positive or negative change in atmospheric pressure caused by sound waves. It can be measured in the amount of force applied over an area. For instance, striking percussion harder creates a louder sound. Low amplitude sounds are quiet, while high amplitude sounds are loud. Think of an “amplifier” that is used to increase the volume of a musical instrument. It increases the intensity of sound using energy to increase the oscillations in electric current.
Notice how both examples above show the same amount of time duration on the timeline: 1 second. The 4Hz wave has 4 wavelengths per second, where the 9Hz wave has 9 wavelengths per second.
Digital Sound Terms
Measures the amplitude or strength of the signal. This is the vertical resolution of the scan of the signal. The sample rate is often measured in bits and determines “bit depth.” Typical CD-quality audio is recorded at a 16-bit sample size, which is 65,536 values or 216 power.
The number of samples of sound recorded per second of time. This is the horizontal resolution of the sound over time. Typical CD-quality audio is 44,100 (44kHz) samples per second.
The sample size and the sample rate together make up the unit of measure known as the “bit rate.” This total amount of digitized information is usually measured in bits per second. It can be thought of as:
…how much data per second is required to transmit the file, which can then be translated into how big the file is.
Audacity is a great free sound editor available on Mac, PC, and Linux platforms. It is very intuitive and easy to use. To export mp3 files, you will also need to install the LAME encoder plugin after installing Audacity. Also, to read m4a files recorded by a variety of devices (including iPhones), you need the ffmpeg plugin. The LAME and ffmpeg extensions download page looks sketchy and drab, but it is official and safe.
To start editing sound using the free software application, Audacity, you can watch this video that shows you how to install it (and the LAME mp3 encoder), how to set up your microphone to record your voice, how to edit the tracks, and how to output to a file.
Additional Audacity Tutorials
Below you will find other terrific tutorials that will help you get the effects you want and need for your audio:
This demonstration series will show you how you can create and include a ‘functions.php’ external file to your Project1 template.
Specifically, you will learn how to create and implement a script as a user-defined function that dynamically names the following on all the pages:
the banner area’s <h1></h1>
a class/ID name to be used wherever you wish
<img> source file and its alt text
You will see how to implement it by declaring the function in an external ‘functions.php’ file, including the ‘functions.php’ file inside the ‘head.inc.php’ file, and also calling the function inside the ‘head.inc.php’ file so that you can use its global scope variables anywhere within the template’s component pages.
Lastly, the demo also explains the difference between echoing the function’s results vs. using the stored variable values generated by a function from an external include() page.
Creating a Mobile-First Design Template for Your PHP Project
This demo will give you guidance in styling a web page with HTML5 markup from a mobile-first design approach. It covers the following concepts, principles, and methods:
the php/html starter file’s proper markup
how to add Google Fonts to a design
using a viewport/device-width meta tag
removing native browser styling with a ‘reset’ css file
using @viewport and @-ms-viewport in CSS
designing for smallest screens in mind first
using @media queries to alter layout on larger screens
styling a baseline for very commonly used elements
To follow along with these videos using the exact same markup, you can download the template ‘project1’ folder in a zipped file. After downloading, unzip and place the unzipped folder into your “htdocs/dev/” folder to work on the files.
XAMPP stands for “X (one of four OSs), Apache, MySQL, PHP, PERL” and is used to enable your personal computer with the web and database tools necessary to host its own dynamically driven websites for testing and development purposes. The following tutorial video demonstrations will show you the steps to set your computer up as a “localhost” server on a Mac. Continue reading XAMPP – TURN YOUR MAC INTO A DEVELOPMENT SERVER→
This demo contains a 9-video demo series that will teach you how to make a single web page with a jQuery page-scrolling easing effect. The software demonstration is done in Dreamweaver, but you could also follow along with any decent script editing program.